NFL Injury Report, Week 5: Which Defenses Are Breaking
The official injury report, read by unit instead of by name. One missing starter rarely moves a game; several out of the same front seven or secondary does, because the replacements were not in the rotation. This board weights every absence by the player’s share of snaps and flags the defenses that are close to breaking.
Week 5 defensive injury board
Every defense on the Week 5 slate, ranked by how much of its front seven (DL + LB) and secondary (CB + S) is out or questionable. Snap share is summed across the unit — 1.00 is one every-down player. 8 defenses are flagged.
| Defense | Game | Line | Front out (+Q) | Secondary out (+Q) | Status |
|---|---|---|---|---|---|
| NE | vs LV | −3.5 | — (+2.11) | 1.90 (+1.30) | WATCH · front + secondary Out: Carlton Davis CB 95%, Christian Gonzalez CB 95% Questionable: Christian Elliss LB 98%, Craig Woodson S 89%, Dre'Mont Jones LB 62%, Christian Barmore DL 52%, Charles Woods CB 42% |
| NO | vs MIN | +2.5 | 1.26 (+1.25) | — (+1.00) | WATCH · front Out: Kaden Elliss LB 100%, Anfernee Jennings DL 26% Questionable: Julian Blackmon S 100%, Nathan Shepherd DL 66%, Vernon Broughton DL 59% |
| ATL | vs BAL | −3.5 | 0.59 (+1.39) | 0.51 | NEAR Out: AJ Terrell CB 51%, Yasir Abdullah LB 30%, Za'Darius Smith DL 29% Questionable: Divine Deablo LB 91%, Samson Ebukam DL 48% |
| DET | @ ARI | −5.5 | — (+0.54) | 1.89 | NEAR Out: Rock Ya-Sin CB 71%, Avonte Maddox CB 65%, Thomas Harper S 52% Questionable: Tyleik Williams DL 54% |
| IND | @ PIT | +2.5 | 1.50 | — (+0.84) | NEAR Out: Arden Key DL 65%, Jaylon Carlies LB 60%, Micheal Clemons DL 26% Questionable: Charvarius Ward CB 84% |
| ARI | vs DET | +5.5 | — (+0.61) | 1.66 | NEAR Out: Will Johnson CB 90%, Andrew Wingard S 76% Questionable: Walter Nolen DL 61% |
| PIT | vs IND | −2.5 | 0.37 | 0.72 (+0.99) | NEAR Out: Jamel Dean CB 72%, Derrick Harmon DL 37% Questionable: Jalen Ramsey CB 100% |
| NYJ | vs CLE | −2.5 | 0.46 (+1.13) | — | NEAR Out: David Onyemata DL 46% Questionable: Kingsley Enagbare DL 64%, Will McDonald DL 49% |
| SF | @ SEA | +3 | 1.40 | 0.88 (+0.59) | — Out: Marques Sigle S 88%, Nick Bosa DL 64%, CJ West DL 41%, James Thompson DL 35% Questionable: Upton Stout CB 59% |
| WAS | vs NYG | −3.5 | 0.95 | 0.99 | — Out: Nick Cross S 99%, Leo Chenal LB 49%, Charles Omenihu DL 46% |
| NYG | @ WAS | +3.5 | 1.16 | 0.51 | — Out: Brian Burns LB 65%, Chauncey Golston DL 52%, Jason Pinnock S 50% |
| CIN | @ MIA | −7 | — | 0.61 (+0.78) | — Out: Jalen Davis CB 61% Questionable: Bryan Cook S 78% |
| PHI | @ JAX | +8 | — (+0.76) | 0.63 | — Out: Marcus Epps S 63% Questionable: Jalyx Hunt LB 76% |
| LAC | vs DEN | +3.5 | — | 1.36 | — Out: Derwin James S 94%, Donte Jackson CB 42% |
| BAL | @ ATL | +3.5 | 0.63 | — (+0.71) | — Out: Trey Hendrickson LB 63% Questionable: Marlon Humphrey CB 72% |
| BUF | @ LAR | +3.5 | 0.52 (+0.39) | — (+0.42) | — Out: Ed Oliver DL 52% Questionable: Dee Alford CB 42%, Landon Jackson DL 39% |
| GB | vs CHI | +1.5 | 0.82 (+0.46) | — | — Out: Edgerrin Cooper LB 82% Questionable: Javon Hargrave DL 46% |
| JAX | vs PHI | −8 | — | 1.12 | — Out: Eric Murray S 76%, Caleb Ransaw S 35% |
| LAR | vs BUF | −3.5 | — | — (+1.00) | — Questionable: Quentin Lake S 100% |
| TEN | vs HOU | +7 | — | 0.99 | — Out: Amani Hooker S 99% |
| DEN | @ LAC | −3.5 | — | 0.88 | — Out: Riley Moss CB 88% |
| CLE | @ NYJ | +2.5 | 0.52 | — | — Out: Mason Graham DL 52% |
| HOU | @ TEN | −7 | 0.30 | — | — Out: Mario Edwards DL 30% |
| CHI | @ GB | −1.5 | — | — | — |
| LV | @ NE | +3.5 | — | — | — |
| MIA | vs CIN | +7 | — | — | — |
| MIN | @ NO | −2.5 | — | — | — |
| SEA | vs SF | −3 | — | — | — |
Percentages are each player’s share of defensive snaps over his team’s last four games. Out = listed Out or Doubtful, on injured reserve, or no longer on the roster. Updated nightly Thursday to Sunday from the official report.
This week’s trigger calls
The one spot the history backs: a clustered defense that the market still favours. From 2018–2025, scoring each season only with rules set on the seasons before it, the opponent covered 45-27 (62.5%).
2026 ledger, graded in public
Every defense that actually played a game in a cluster this season, measured from snap counts after the game, and whether its opponent covered the closing line. No trigger spot has been graded yet.
None yet — a defense needs two games of snap history before a cluster can be measured.
Injury clusters, explained
What is an NFL injury cluster?
A cluster is when one unit of a defense loses several regulars at once: three or more starters out of the front seven (defensive line and linebackers) or the secondary (cornerbacks and safeties), or two full players’ worth of that unit’s snaps. A team can usually absorb one missing starter because the replacement is still an NFL player. Several at once means players who were not in the rotation are playing together, and offenses keep attacking that patched unit.
Does the market price defensive injuries correctly?
Mostly, yes. The exception in our 2013–2025 study is a clustered defense that the market still favours. Scoring each season only with rules set on the seasons before it, the opponent covered 45-27 (62.5%) from 2018–2025, about 1.6 points better than an ordinary game. When the clustered team is the underdog, the line already reflects it. It is a small sample, which is why every 2026 case is graded on this page.
How is “out” decided before the game?
From the official injury report: a player listed Out or Doubtful, on injured reserve, or no longer on the roster counts as out. Questionable players are shown separately, and a defense that becomes a cluster only if its questionable players sit is marked WATCH. Each player’s weight is his share of defensive snaps over his team’s last four games, so a rotational backup counts for less than an every-down starter.
Which matters more, the front seven or the secondary?
In the history, the front seven. Front-seven clusters ran about 1.5 points worse than expected for the defense; secondary clusters barely moved the result, because offenses throw more but the extra passes are not more efficient. The one secondary case that did break was three starting cornerbacks out at once.
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